Tuesday, January 16, 2018

Cátedra UPM-CESEDEN Award to the best scientific paper



The commitee has decided to award our paper because it presents a novel technology that will have an impact on the future of defense and security. This paper was the result of months of teamwork, starting from the multi-robot missions performed in Luxembourg in 2016 and finishing at the experiments with operators developed in Spain in 2017. Therefore, I would like to say "thanks" to my colleagues who participated in this work and "congratulations" to Elena because she contributed as much as me to this success.

Here you can see the paper:

J.J. Roldán, E. Peña-Tapia, A. Martín-Barrio, M.A. Olivares-Méndez, J. del Cerro and A. Barrientos. “Multi-Robot Interfaces and Operator Situational Awareness: Study of the Impact of Immersion and Prediction”. Sensors, 17(8), 1720. 2017. Impact Factor (2016): 2.677. Article

Friday, January 12, 2018

Simposio de Innovación Docente en Automática


I have attended to the Simposio de Innovación Docente en Automática (Symposium of Teaching Innovation in Automation) organized by the Comité Español de Automática (Spanish Automation Committee) in León (Spain) the January 10-12, 2018. In this event, I have seen the latest trends about inverted classrooms and remote laboratories, I have presented our work about a training system for industrial operators in assembly tasks, and I have visited the cathedral of León and a wind generator factory!

E. Crespo, J.J. Roldán, A. Martín-Barrio, J. del Cerro and A. Barrientos. “Virtual reality and process mining applied to operator training in complex assembly tasks”. IV Seminario de Innovación Docente en Automática (CEA-IFAC). León, January 10-12, 2018. Article     

One of the proposals of Industry 4.0 is the integration of machines and operators through network connections and information management. One of the challenges that can be addressed following this approach is the management of knowledge in the industry or, in other words, the transmission of knowledge from the expert operators to the new ones. This work has been developed a system that combines Virtual Reality and Process Mining to allow this knowledge transmission in the particular case of assembly tasks. Virtual Reality allows to create work environments that reproduce the real ones and interact with them without detracting resources of other processes or facing the risks of working with real systems. Process Mining allows to acquire the knowledge of experts, store it in models and then transmit it to novices. The developed system has been tested by means of several examples of assemblies with Lego.

This research line is under development and there will be news in the next months!

Friday, November 24, 2017

Robot 2017: Third Iberian Robotics Conference


I have presented two works in the ROBOT 2017 conference that has taken place in Seville (Spain) the November 22-24, 2017. 

The first work was performed by a BSc student under my supervision. In this work, we present two original game theoretic algorithms for task allocation in multi-robot systems. The first algorithm is competitive, defines games between each robot and its neighbors for the closest tasks, and searches the best Nash equilibrium. The second algorithm is cooperative, establishes a voting system in which the robots can vote their preferences to perform every task, and searches a task allocation with social welfare. The test in a simplified scenario show that both algorithms work under limited communications and partial information, but the competitive one generates better allocations than the cooperative one.

K. Garapati, J.J. Roldán, M. Garzón, J. del Cerro and A. Barrientos. “A Game of Drones: Game Theoretic Approaches for Multi-Robot Task Allocation in Security Missions”. Robot 2017: Third Iberian Robotics Conference. Seville, November 22-24th 2017. Springer Cham, p. 855-866, 2017. Article

The second work was performed by two students and I just gave them advice about technologies and algorithms. This work explores the 3D reconstruction of real scenarios and their integration in virtual reality interfaces. Two sensors are used for 3D reconstructions: laser scanners and RGBD cameras. Several algorithms are applied to convert the raw pointclouds into useful meshes.  The resultant 3D maps are visualized in virtual reality by means of a head-mounted display.

F. Navarro, J. Fdez, M. Garzón, J.J. Roldán and A. Barrientos. “Integrating 3D reconstruction and virtual reality: a new approach for immersive teleoperation”. Robot 2017: Third Iberian Robotics Conference. Seville, November 22-24th 2017. Springer Cham, 2017. Article

Tuesday, November 7, 2017

My short but intense career as technology entrepreneur



During the last months I have attended to the Technology Marketing Course organized by the UPM_innovatech program, where I have learnt about technology marketing, sales, negotiation, economic valuation... Additionally, I have taken part in the UPM_innovatech 2T Challenge with GreenBot, a team of robots that run through the greenhouses ensuring that the environmental conditions are appropriate for the crops, reaching the final of the contest. 

Durante los últimos meses he asistido al Curso de Comercialización de Tecnologías organizado por el programa UPM_innovatech, donde he aprendido sobre marketing tecnológico, ventas, negociación, valoración económica... Además, he participado en la competición UPM_innovatech 2T Challenge con mi idea GreenBot, un equipo de robots que recorren los invernaderos asegurando que las condiciones son óptimas para los cultivos, alcanzando la final del concurso.


Tuesday, October 10, 2017

SwarmCity: monitoring future cities with intelligent flying swarms

Ladies and gentlemen, let me present you... SwarmCity Project!


Future cities will be bigger and their management more complex, posing challenges related to the traffic, management of resources, maintenance of green zones, pollution, etc. The aim of this project is to provide a tool to collect the relevant information of these cities to allow their authorities to make correct and efficient decisions. The proposal goes further than the current solutions based on fixed sensors, making use of an aerial robot swarm to obtain information at desired locations and times. The work is focused on the development of swarming algorithms to solve complex tasks through the combination of simple individual behaviors, as well as data mining techniques and immersive interfaces for processing and visualizing the information. Moreover, the scenario will be used as a testbed for new algorithms designed to create an emergent and distributed intelligence that will learn from the environment.


In other words, SwarmCity is the sum of a smart city, a robot swarm and a control interface:

  • The smart city has been developed by using Unity game engine. It is a simulator of a scaled city that includes traffic, pedestrians, garbage, climate and pollution. It is used not only as a view tool but also as a data source.
  • The robot swarm has to cover the city collecting data about the traffic jams, people crowds, contaminant emissions... For this purpose, we are going to study behavior-based architectures, multiple techniques of optimization, game theoretical decision making...
  • The control interface must allow the operators to monitor the state of the city, as well as to configure the swarm. For this purpose, we are going to explore data mining techniques to discover information, machine learning algorithms to adapt it to operator and immersive technologies to show it in a easy to understand way.

Saturday, September 9, 2017

JA2017: Jornadas de Automática 2017



We have participated in the XXXVIII Jornadas de Automática of Gijón on September 6-8th 2017 with a paper and a poster.

Hemos participado en las XXXVIII Jornadas de Automática de Gijón del 6 al 8 de septiembre de 2016 con un artículo y un póster.  

E. Peña Tapia, J.J. Roldán, M. Garzón, A. Martín Barrio and A. Barrientos. "Interfaz de Control para un Robot Manipulador mediante Realidad Virtual". XXXVIII Jornadas Nacionales de Automática. Gijón, September 6-8th 2017.


Saturday, August 26, 2017

TRADR Summer School 2017



I have taken part in the TRADR Summer School 2017. This course was organized by the TRADR european project and took place in the facilities of TNO in Utrecht (Netherlands). There I have learnt a lot of things about human-robot teaming, robot search and rescue... And I have had a good time!

He participado en la TRADR Summer School 2017. Este curso fue organizado por el proyecto europeo TRADR y tuvo lugar en las instalaciones del TNO en Utrecht (Países Bajos). Allí he aprendido un montón de cosas sobre equipos entre humanos y robots, búsqueda y rescate con robots... ¡Y me lo he pasado muy bien!